Draw Steel · Ability

To Me Squad! (9 Focus)

Tactician · Lv 6

Action
Main action
Distance
Melee 1
Target
One creature
Cost
9 Focus
  • Charge
  • Melee
  • Strike
  • Weapon

You lead your allies in a charge.

Power Roll + Might

≤11
6 + M damage; one ally within 10 squares can use the Charge main action as a free triggered action, and can use a melee strike signature ability instead of a free strike for the charge
12-16
9 + M damage; one ally within 10 squares can use the Charge main action as a free triggered action, and can use a melee strike signature ability that gains an edge instead of a free strike for the charge
17+
13 + M damage; two allies within 10 squares can use the Charge main action as a free triggered action, and can each use a melee strike signature ability that gains an edge instead of a free strike for the charge

Power Roll + Might:

≤11: 6 + M damage; one ally within 10 squares can use the Charge main action as a free triggered action, and can use a melee strike signature ability instead of a free strike for the charge

12-16: 9 + M damage; one ally within 10 squares can use the Charge main action as a free triggered action, and can use a melee strike signature ability that gains an edge instead of a free strike for the charge

17+: 13 + M damage; two allies within 10 squares can use the Charge main action as a free triggered action, and can each use a melee strike signature ability that gains an edge instead of a free strike for the charge

Effect: If the target is hit with two or more strikes as part of this ability and they have R < STRONG, they are dazed (save ends). If the target is reduced to 0 Stamina before one or both allies has made their strike, the ally or allies can pick a different target.

  • Official
  • Dscl
  • Level 6
  • Tactician
  • Charge
  • Melee
  • Strike
  • Weapon