Draw Steel · Ability

Fate (9 Clarity)

Talent · Lv 6

Action
Main action
Distance
Melee 2
Target
One enemy
Cost
9 Clarity
  • Chronopathy
  • Psionic
  • Melee

Your foe gets a glimpse of how it will end for them.

Power Roll + Presence

≤11
8 + P psychic damage
12-16
13 + P psychic damage
17+
17 + P psychic damage

Effect: The target has damage weakness 5 until the end of your next turn. Whenever the target takes damage while they have this weakness, they are knocked prone.

Strained: This ability gains the Strike keyword as the vision hurts the target's psyche. You make a power roll, then are weakened (save ends).

Power Roll + Presence:

≤11: 8 + P psychic damage

12-16: 13 + P psychic damage

17+: 17 + P psychic damage

  • Official
  • Dscl
  • Level 6
  • Talent
  • Chronopathy
  • Psionic
  • Melee