Draw Steel · Ability

Swarm of Spirits (7 Essence)

Elementalist · Lv 3

Action
Main action
Distance
3 aura
Target
Each enemy in the area
Cost
7 Essence
  • Area
  • Green
  • Magic

Guardian animal spirits surround you to harry your foes and bolster your allies.

Power Roll + Reason

≤11
3 damage
12-16
6 damage
17+
9 damage

Power Roll + Reason:

≤11: 3 damage

12-16: 6 damage

17+: 9 damage

Effect: Until the end of your next turn, each ally in the area has each of their characteristic scores treated as 1 higher for the purpose of resisting potencies, and has a +1 bonus to saving throws.

Persistent 1: You make the power roll again to target each enemy in the area without spending essence, and the effect lasts until the start of your next turn.

  • Official
  • Dscl
  • Level 3
  • Elementalist
  • Area
  • Green
  • Magic