Pathfinder 2e · Item

False Death

Rarity
Uncommon
Value
25 gp
Bulk
Bulk L
Type
Consumable

Typically used to fake one's death, this poison swiftly causes the imbiber to lose consciousness and suppresses vital signs. A creature examining the unconscious target must succeed at a Medicine check against the imbiber's Deception DC + 4 to determine that the target is alive, and a critical success allows the examiner to determine that a toxin is causing the effect. The false death toxin has an extremely bitter taste (DC 10 Perception to detect), making it difficult to trick a creature into consuming the poison against its wishes.

Activate [A] Interact

Saving Throw DC 18 Fortitude

Onset 10 minutes

Maximum Duration 5 days

Stage 1 Unconscious (1 hour)

Stage 3 unconscious (1 day)

  • Level 5
  • Consumable
  • Poison
  • Alchemical
  • Ingested
  • One Handed
  • Official