Pathfinder 2e · Item

Sneaky Key

Rarity
Common
Value
22 gp
Bulk
Bulk —
Type
Consumable

Activate [A] (manipulate)

Requirements You are trained in Thievery

This small silver skeleton key can be pinned to armor or a sleeve. When you turn the key to activate it, you gain a +1 status bonus to Thievery checks to Pick A Lock for 1 minute. The first time you get a success or critical success on an attempt to Pick a Lock, you achieve one additional success toward opening a complex lock.

Effect: Sneaky Key

  • Level 5
  • Consumable
  • Talisman
  • Magical
  • Official