Pathfinder 2e · Item

Lethargy Poison

Rarity
Uncommon
Value
7 gp
Bulk
Bulk L
Type
Consumable

Lethargy poison is commonly used in hit-and-run tactics by attackers who want their victims alive; the ambusher retreats until the poison sets in and the victim falls unconscious. Further exposure to lethargy poison does not require the target to attempt additional saving throws; only failing an saving throw against an ongoing exposure can progress its stage.

Activate [2] (manipulate)

Saving Throw DC 18 Fortitude

Maximum Duration 4 hours

Stage 1 Unconscious with no Perception check to wake up (1 round)

Stage 4 Unconscious with no Perception check to wake up (1d4 hours).

  • Level 2
  • Consumable
  • Poison
  • Alchemical
  • Incapacitation
  • Injury
  • Sleep
  • Two Handed
  • Official