Pathfinder 2e · Spell

Heal

Rank 1 Spell

Heal
Cast
1 to 3 actions
Range
varies
Targets
1 willing living creature or 1 undead
Defense
basic Fortitude
  • Healing
  • Manipulate
  • Vitality
  • Divine
  • Primal

You channel vital energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

[one-action] The spell has a range of touch.

[two-actions] (concentrate) The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8.

[three-actions] (concentrate) You disperse vital energy in a 30-foot emanation. This targets all living and undead creatures in the burst.

Heightened

Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

  • Official
  • Orc
  • Rank 1
  • Divine
  • Primal