D&D 5e · Spell

Cone of Cold

5th-level Evocation

Casting Time
Action
Range
Self
Components
V, S, M (a small crystal or glass cone)
Duration
Instantaneous
  • Druid
  • Sorcerer
  • Wizard

You unleash a blast of cold air. Each creature in a 60-foot Cone originating from you makes a Constitution saving throw, taking 8d8 Cold damage on a failed save or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.

At Higher Levels

The damage increases by 1d8 for each spell slot level above 5.

  • Srd
  • Official
  • Evocation
  • Level 5