D&D 5e · Spell

Conjure Woodland Beings

4th-level Conjuration

Casting Time
Action
Range
Self
Components
V, S
Duration
Concentration, up to 10 minutes
  • Concentration
  • Druid
  • Ranger

You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can

see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.

In addition, you can take the Disengage action as a Bonus Action for the spell's duration.

At Higher Levels

The damage increases by 1d8 for each spell slot level above 4.

  • Srd
  • Official
  • Conjuration
  • Level 4
  • Concentration