Pathfinder 2e · Spell

Harm

Rank 1 Spell

Cast
1 to 3 actions
Range
varies
Targets
1 living creature or 1 willing undead creature
Defense
basic Fortitude
  • Manipulate
  • Void
  • Divine

You channel void energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 void damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

[one-action] The spell has a range of touch.

[two-actions] (concentrate) The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.

[three-actions] (concentrate) You disperse void energy in a 30-foot emanation. This targets all living and undead creatures in the area.

Heightened

Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

  • Official
  • Orc
  • Rank 1
  • Divine