Pathfinder 2e · Spell

Knock

Rank 2 Spell

Cast
2 actions
Range
30 feet
Targets
1 door, lock, or container
Duration
1 minute
  • Concentrate
  • Manipulate
  • Arcane
  • Occult

You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock, and you add your level even if you're untrained.

Knock counteracts Lock.

Spell Effect: Knock

  • Official
  • Orc
  • Rank 2
  • Arcane
  • Occult