Pathfinder 2e · Spell

Phantom Pain

Rank 1 Spell

Cast
2 actions
Range
30 feet
Targets
1 creature
Defense
Will
Duration
1 minute
  • Concentrate
  • Illusion
  • Manipulate
  • Mental
  • Nonlethal
  • Occult

Illusory pain wracks the target, dealing 2d4 mental damage and (@item.level)d4 persistent,mental damage. The target must attempt a Will save.

Critical Success The target is unaffected.

Success The target takes full initial damage but no persistent damage, and the spell ends immediately.

Failure The target takes full initial and persistent damage, and the target is Sickened 1. If the target recovers from being Sickened, the persistent damage ends and the spell ends.

Critical Failure As failure, but the target is Sickened 2.

Heightened

Heightened (+1) The damage increases by 2d4 and the persistent damage by 1d4.

  • Official
  • Orc
  • Rank 1
  • Occult